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  Course Description
Course Name : Computer Aided Design 2

Course Code : GRS218

Course Type : Optional

Level of Course : First Cycle

Year of Study : 2

Course Semester : Spring (16 Weeks)

ECTS : 4

Name of Lecturer(s) :

Learning Outcomes of the Course : Learn how to use the theoretical and practical design information.
Migrating application design, learn to take advantage of computer hardware and software.
Linear, pixel-based, and with the help of computer programs for editing purposes and to finalize the design that you can transfer the digital environment to learn.
Design to learn to solve difficulties encountered in implementing the digital environment.
The application of theoretical knowledge (practical) information matching the learned.

Mode of Delivery : Face-to-Face

Prerequisites and Co-Prerequisites : None

Recommended Optional Programme Components : None

Aim(s) of Course : Continuously improving and evolving technology, graphics-based computer programs and computer equipment with a variety of graphic design makes it easy to work in the field. Using the techniques of designs and patterns that make up the basic design of the student, taking advantage of the software and hardware design and development aimed able to transfer to a computer.

Course Contents : • Basic drawing techniques • Basic design knowledge • Graph-based computer programs and applications.

Language of Instruction : Turkish

Work Place : CU Faculty of Fine Arts Department of Graphic Design Studios


  Course Outline /Schedule (Weekly) Planned Learning Activities
Week Subject Student's Preliminary Work Learning Activities and Teaching Methods
1 Giving information about the operational plan of the course and semester. Notification of resources. Lecture, question and answer, Demonstration, Observation
2 The first project on the classroom discussion - brainstorming. Elaboration of the project by each student. Lecture, question and answer, Demonstration, Observation
3 Basic knowledge of graphic design and use of technical information acquired in the early sketches for the project to work. Discussion of the evaluation of the sketches. Lecture, question and answer, Demonstration, Observation
4 Use of basic knowledge of graphic design sketches Review: Composition, color, texture, semantic integrity, and functionality issues such as typography, through the examination of sketches method of classroom discussion. Lecture, question and answer, Demonstration, Observation
5 Vector of the project, with the help of computer programs based on pixels and layout be computerized. Lecture, question and answer, Demonstration, Observation
6 Vector of the project, with the help of computer programs for pixel and layout passed to a computer (continued). Lecture, question and answer, Demonstration, Observation
7 Part of the finalization of the project is transferred to the computer. Analysis of the project. Classroom discussion / evaluation study. Lecture, question and answer, Demonstration, Observation
8 Exam Exam
9 Reproduction of the project work. Lecture, question and answer, Demonstration, Observation
10 Giving information about the second project. Work brainstorming discussion. Project to sketches. Lecture, question and answer, Demonstration, Observation
11 Vector, pixel-based, and with the help of programs aimed at regulating the transfer of the project to a computer. Lecture, question and answer, Demonstration, Observation
12 Vector, pixel-based and aimed at regulating the transposition and implementation of programs to the computer with the help of the conclusion of the project. Lecture, question and answer, Demonstration, Observation
13 Giving information about the third project. Work brainstorming discussion. Project to sketches. Lecture, question and answer, Demonstration, Observation
14 Vector, pixel-based, and with the help of programs aimed at regulating the transfer of the project to a computer. Lecture, question and answer, Demonstration, Observation
15 Vector, pixel-based and aimed at regulating the transposition and implementation of programs to the computer with the help of the conclusion of the project. Lecture, question and answer, Demonstration, Observation


  Required Course Resources
Resource Type Resource Name
Recommended Course Material(s)  Weill, A. (2007). Graphic Design. Istanbul: Yapi Kredi Publications
 Twemlow, A. (2008). What is Graphic Design?. Istanbul: Feed Publishing.
 Barber, B. (2007). Secrets of the drawing, Advanced Drawing Techniques, Mira Publishing.
 Ucar, T.F. (2004). Visual Communication and Graphic Design. Istanbul: Revolution Bookstore.
 Öztuna, H. Y. (2007). Basic in Visual Communication Design, Tibyan Publishing.
Required Course Material(s)


  Assessment Methods and Assessment Criteria
Semester/Year Assessments Number Contribution Percentage
    Mid-term Exams (Written, Oral, etc.) 1 60
    Homeworks/Projects/Others 3 40
Total 100
Rate of Semester/Year Assessments to Success 40
 
Final Assessments 100
Rate of Final Assessments to Success 60
Total 100

  Contribution of the Course to Key Learning Outcomes
# Key Learning Outcome Contribution*
1 Recognition of the basic elements and principles of art and design. 3
2 Recognition of national/international artistic and cultural elements which can effect Graphic design practices. 2
3 Following and using the current applications, innovations and technological devolopments in line with the visual communication world. 5
4 Identification of communication methods, communication elements and mass communication media 3
5 Using the basic criteria of art and design, preparing creative, original, aesthetic and economic alternative solutions for visual communication problems. 3
6 Using the information of ther field with the practices of other diciplines. 3
7 Being competent in at least one foreign language to be able to understand and communicate in the field. 0
8 Using different materials, paints and technological tools in the process of design. 2
9 Using research methods, techniques and dialectic to make access to information. 3
10 Operating information and communication technologies effectively, both in learning process and design process. 5
11 Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values. 3
12 Ability to work effectively and take responsibility during individual or group work. 2
13 Using time efficiently with planned, careful and disciplined work. 3
14 Ability to read, understand and interpret his/her acquirements with a critical perspective. 2
15 Having the self-confidence and ability of communicating, written, orally and visually. 2
16 Establishing effective communication with his/her colleagues, employers and persons he/she works with. 3
17 Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession. 3
18 Being aware of the role and importance of graphic design in social life. 3
19 Taking responsibility in the use of correct language when designing. 3
20 Creating designs that serve its purpose, communicates successfully and reaches the target audience. 4
* Contribution levels are between 0 (not) and 5 (maximum).

  Student Workload - ECTS
Works Number Time (Hour) Total Workload (Hour)
Course Related Works
    Class Time (Exam weeks are excluded) 14 4 56
    Out of Class Study (Preliminary Work, Practice) 4 6 24
Assesment Related Works
    Homeworks, Projects, Others 3 8 24
    Mid-term Exams (Written, Oral, etc.) 1 1 1
    Final Exam 1 1 1
Total Workload: 106
Total Workload / 25 (h): 4.24
ECTS Credit: 4