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  Course Description
Course Name : Modeling and Animation (Cinema 4d)

Course Code : IMS401

Course Type : Optional

Level of Course : First Cycle

Year of Study : 4

Course Semester : Fall (16 Weeks)

ECTS : 3

Name of Lecturer(s) : Asst.Prof.Dr. TUNÇ ASLAN TÜLÜCÜ

Learning Outcomes of the Course : Creates high-quality 3D images.

Mode of Delivery : Face-to-Face

Prerequisites and Co-Prerequisites : None

Recommended Optional Programme Components : None

Aim(s) of Course : CINEMA 4D´s interface and logical workflow of 3D world ensure students with rapid developments. The results are so smooth and interactive that it helps creativity.

Course Contents : The core application, includes high-quality 3D images and all the features needed to create animations.

Language of Instruction : Turkish

Work Place : Faculty of Fine Arts Computer Lab


  Course Outline /Schedule (Weekly) Planned Learning Activities
Week Subject Student's Preliminary Work Learning Activities and Teaching Methods
1 Interface regulations and view settings. Interface regulations and manager position adjustment. Using the command and object parameters. Adjustment of the on-screen commands. Theoretical lectures, demonstration and practice Applications
2 Saving screen adjustments and switching between interfaces. Image control, zooming in, zooming out and rotating functions. Transport and rotation of objects. Primitive objects and object attributes. Theoretical lectures, demonstration and practice Applications
3 Differences between basic and geometric objects and transforming operations. Object selection methods. Parent-child and object relations. Screenshot and render view of objects. Theoretical lectures, demonstration and practice Applications
4 Browser layer and the layer concept. Symmetry Object modeling and primitive objects. Obtaining the object mirror. Extruded Spline and NURBS primitive usage. Theoretical lectures, demonstration and practice Applications
5 The use of a background image, and Tangent. Loft NURBS, NURBS and the use of lathe. Use of Sweep NURBS. Duplication and use of the object instance. Theoretical lectures, demonstration and practice Applications
6 Extrude command and surface modeling techniques. Surface modeling and the creation of selection sets. Surface modeling techniques. Smooth Shift and use the Hyper NURBS. Theoretical lectures, demonstration and practice Applications
7 Methods of using DWG format files. Surfaces: gaining height. Use of Knife and Bridge commands. Surface modeling and use of Clone command. Theoretical lectures, demonstration and practice Applications
8 Midterm exam Application evaluation Evaluation chart
9 Use of extrude NURBS and surface modeling. Create Polygon command, the creation of the surface. Modification of the point capture and axis. The use of surface modeling and dimensional properties. Theoretical lectures, demonstration and practice Applications
10 Use of Edge to Spline command. File sharing with Allplan and use of update file. Melange Allplan Exchange and transfer of data. Camera object. Theoretical lectures, demonstration and practice Applications
11 The use font command. The use of Boolean Object. Extrude NURBS object, assigning different materials. Implementation of the Boolean object. Theoretical lectures, demonstration and practice Applications
12 Basic material settings. Color Channel and use of Save Project. Color Channel and the use of shaders. Use of Diffusion Channel, Luminance Channel. Transparency and Reflection channels. Theoretical lectures, demonstration and practice Applications
13 Use of Environment Channel, Fog Channel, Bump Channel, Normal Channel, Alpha Channel, Specular and Specular Color channel, Glow channel. Displacement channel. Editor, Illumination, and Assignment areas. Projection materials and coating techniques. Theoretical lectures, demonstration and practice Applications
14 Light objects and parameters. Detailed light parameters. Sky and the sun settings, interior lighting. Theoretical lectures, demonstration and practice Applications
15 Render parameter settings for interior natural lighting. Render parameter settings for interior night lighting. Building lighting. Render size and parameter settings. Theoretical lectures, demonstration and practice Applications
16/17 Final exam Application evaluation Evaluation chart


  Required Course Resources
Resource Type Resource Name
Recommended Course Material(s)  ALLEY, T. (2005). Exploring 3D Modeling with Cinema 4D R9 (Design Exploration), Delmar Cengage Learning, ISBN: 9781401878771, America.
 ALLEY, T. (2006). Exploring 3D Animation with Cinema 4D R9, Cengage Learning Emea, ISBN: 140187875X, America.
 CREATIVE, T. (2007). Cinema 4D R10 Handbook (Graphics Series), Charles River Media, ISBN: 9781584505228, America.
 MITCHELL, L. (2007). CINEMA 4D R10 Essential Training, lynda.com, Inc., ISBN: 1596713062, America.
 POWERS, A. (2007). Cinema 4D: The Artist´s Project Sourcebook, 2nd Edition, Focal Press, ISBN: 9780240809533, America.
 KOENIGSMARCK, A.V. (2009). Cinema 4D 11 Workshop, Focal Press, ISBN: 0080957074, America.
 MCQUILKIN, K., POWERS, A. (2011). Cinema 4D: The Artist´s Project Sourcebook, Focal Press, ISBN: 9780240814506, England.
 RIZZI, J. (2012). Cinema 4D Beginner´s Guide, Packt Publishing, ISBN-13: 9781849692144, England.
 SZABO, M. (2012). Cinema 4D R13 Cookbook, Packt Publishing, ISBN: 9781849691864, England.
Required Course Material(s)


  Assessment Methods and Assessment Criteria
Semester/Year Assessments Number Contribution Percentage
    Mid-term Exams (Written, Oral, etc.) 1 60
    Homeworks/Projects/Others 5 40
Total 100
Rate of Semester/Year Assessments to Success 40
 
Final Assessments 100
Rate of Final Assessments to Success 60
Total 100

  Contribution of the Course to Key Learning Outcomes
# Key Learning Outcome Contribution*
1 analyzes collected data, synethsizes various information and ideas, evaluates findings and has the ability to use these in the process of interior design 4
2 is aware of interior spaces and the environment we live in and has the ability to detect problems in theses spcaes and needs from a critical and rational perspective 1
3 follows the scientific and technological developments in the field of interior design and improves him/herself based on these advancements 3
4 Knows about concepts, debates and developments in the field of interior design 1
5 Knows at least one foreign language to be able to follow literature and current developments in the international platforms and interact with colleagues 3
6 is aware of the effects of universal, social and environmental dimensions in interior design and applications and realize issues such as sustainable development, innovation and entrepreneurship 3
7 Knows about project and site management and practices, staff health, environmental and occupational safety 2
8 Makes presentations using visual aids and writes reports about related topics when necessary 4
9 has the necessary knowledge in basic design, history and technical background to execute Interior Architecture 2
10 evaluates analysis, findings, conclusions and proposals about an idea or a project 2
11 is aware of the legal consequences of interior design applications 0
12 has the ability to use theoretical, methodological and practical information in professional field in order to develop interior design proposals and applications 2
13 has the ability to create and apply contemporary, creative and aesthetic design proposals under realistic physical, social and economic restrictions within the framework of aesthetic values and user´s needs 2
14 is able to move forward in all phases as a designer; from the planning of projects until the application stage and has the ability to choose and effectively use tools, techniques and technologies during the process of planning, design, drawing, software, application 5
15 is competent to work individually and knows to prioritize 3
16 has professional, scientific and ethical responsibility concerning the profession of interior design 2
17 has the ability to improve him/herself scientifically, socially, culturally and physically within the framework of lifelong learning 2
18 is competent in team work, works efficiently in a team in multi-disciplinary areas, communicates and takes responsibility 2
19 is competent in spoken and written Turkish 3
20 does literature research in controversial concepts in the field of interior design, is competent in researching databases and other information sources 4
* Contribution levels are between 0 (not) and 5 (maximum).

  Student Workload - ECTS
Works Number Time (Hour) Total Workload (Hour)
Course Related Works
    Class Time (Exam weeks are excluded) 14 2 28
    Out of Class Study (Preliminary Work, Practice) 14 2 28
Assesment Related Works
    Homeworks, Projects, Others 5 3 15
    Mid-term Exams (Written, Oral, etc.) 1 2 2
    Final Exam 1 2 2
Total Workload: 75
Total Workload / 25 (h): 3
ECTS Credit: 3