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Course Outline /Schedule (Weekly) Planned Learning Activities |
| Week | Subject | Student's Preliminary Work | Learning Activities and Teaching Methods |
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1 |
3D Studio MAX İnterface
|
Studies the visual materials related to 3ds Max. |
visual presentations |
|
2 |
Configre Vievport |
Brings the visual materials to the lesson. |
visual presentations |
|
3 |
Configure 3D Studio MAX İnterface
|
Brings the visual materials to the lesson. |
visual presentations |
|
4 |
Working with Objects |
Brings the visual materials to the lesson. |
visual presentations |
|
5 |
2D Commands & Applications 1 |
Brings the visual materials to the lesson. |
visual presentations |
|
6 |
2D Commands & Applications 2 |
Brings the visual materials to the lesson. |
visual presentations |
|
7 |
3D Modeling commands 1 |
Brings the visual materials to the lesson. |
visual presentations |
|
8 |
Mid-term Exam |
Project presentation |
Mid-term Exam Evaluation |
|
9 |
Working with mesh modify |
A project is performed using 3ds Max. |
visual presentations |
|
10 |
Creating a composite object |
A project is performed using 3ds Max. |
visual presentations |
|
11 |
Polygon modeling: |
A project is performed using 3ds Max. |
visual presentations |
|
12 |
Edit polygon concepts |
Evaluates project preparation techniques. |
visual presentations |
|
13 |
Concepts of edit geometry |
Evaluates project preparation techniques. |
visual presentations |
|
14 |
polygon features |
Prepares a project presentation |
visual presentations |
|
15 |
Final Exam Week |
|
|
|
16/17 |
Final Exam Week |
Project presentation |
Final Exam Evaluation |
|
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| Contribution of the Course to Key Learning Outcomes |
| # | Key Learning Outcome | Contribution* |
|
1 |
To create contemporary and creative design ideas and solutions in texile design under social, cultural and economic constraints |
2 |
|
2 |
To be able to transform abstract and concrete concepts into creative ideas, innovative and original works. |
5 |
|
3 |
To have knowledge about research methods, artistic criticism and art history |
1 |
|
4 |
To be able to comprehend, interpret and form surface compositions with basic design elements and principles and to create genuine designs |
5 |
|
5 |
To be able to create original collections of weaving, printing and apparel design regarding to a theme and to be able to present them in creative ways. |
3 |
|
6 |
To be able to research, follow, and use current materials for textile design and create new material combinations |
3 |
|
7 |
To able to perceive, think and practice design surfaces in a multifacet way |
5 |
|
8 |
To have the ability of gathering, sharing and practising information about textile design and fashion in the context of social, artistic and ethical values |
2 |
|
9 |
To be able to design textiles on computer-aided design programmes, adapt to new media, and use information and comunication technologies. |
5 |
|
10 |
To be able to use different methods and techniques and create various color combinations for his/ her designs |
4 |
|
11 |
To be able to create two-dimensional surfaces and/or three-dimensional works using knowledge about textile art and design |
5 |
|
12 |
To be able to take part in teamwork of different disciplines, have the ability of analitical thinking, and solve design problems |
2 |
|
13 |
To be open-minded, confident, enthusiastic, energetic and be able to take risks in professional career. |
3 |
|
14 |
To be able to improve him/herself in scientific, social, cultural and sporty issues by internalizing life-long learning, |
1 |
|
15 |
To be able to evaluate and interpret knowledge and skills in textile design field from a critical perspective. |
1 |
|
16 |
To be able to use a foreign language efficiently in order to follow up-to-date information and communicate with colleagues |
0 |
|
17 |
To be able to share and present his/her ideas and design proposals through verbal and visual data with target group |
3 |
|
18 |
Being aware of national and international values about art and design |
3 |
|
19 |
To have aesthetic awareness |
3 |
|
20 |
To be able to evaluate industrial production of his/ her prototype design |
5 |
| * Contribution levels are between 0 (not) and 5 (maximum). |
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