Course Description |
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Course Name |
: |
EDUCATIONAL GAMES |
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Course Code |
: |
BEO306 |
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Course Type |
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Compulsory |
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Level of Course |
: |
First Cycle |
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Year of Study |
: |
3 |
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Course Semester |
: |
Spring (16 Weeks) |
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ECTS |
: |
4 |
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Name of Lecturer(s) |
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Instructor FAHRİ ŞAHİN |
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Learning Outcomes of the Course |
: |
Knows the definitions and concepts about games and their varieties. Understands the role of games in child development Knows the classification of the educational games Gains the ability to choose games according to age groups Knows how to teach basic tecniques of sports branches through educational games
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Mode of Delivery |
: |
Face-to-Face |
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Prerequisites and Co-Prerequisites |
: |
None |
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Recommended Optional Programme Components |
: |
None |
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Aim(s) of Course |
: |
At the end of this course, students acquire skills about how to teach games aiming psyschomotor development in pre-school, primary school and high school students.
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Course Contents |
: |
Helping students gain technical skills trough games. Teaching them the importance of obeying sportive and social rules. Teaching them how to use educational games as warm-up in Physical Education and Sports Course and as technical reinforcement or recreational activity at the beginning of the lesson.
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Language of Instruction |
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Turkish |
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Work Place |
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Classroom -Sport hall |
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Course Outline /Schedule (Weekly) Planned Learning Activities |
| Week | Subject | Student's Preliminary Work | Learning Activities and Teaching Methods |
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1 |
Content of the course; learning outcomes for student teachers
Course reference books; testing and evaluation of the course
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Reserch on topic |
Lectures |
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2 |
Desciption of educational games and their classification |
Research on topic |
Lectures |
|
3 |
Educational game areas and tools and equipment |
Research on topic |
Lectures |
|
4 |
Principles for selection of educational games |
Research on topic |
Lectures |
|
5 |
Growth Areas and Educational Games |
Research on topic |
Lectures |
|
6 |
Basic concepts of growth and educational games |
Research on topic |
Lectures |
|
7 |
Preschool children and teaching them movement and how to play games |
Research on topic |
Lectures |
|
8 |
Preschool children and teaching them movement and how to play games |
Research on topic |
Lectures |
|
9 |
midterm exam |
- |
|
|
10 |
Primary school students and educational games |
Research on topic |
Lectures |
|
11 |
Primary school students and educational games |
Research on topic |
Lectures |
|
12 |
Secondary school students and educational games |
Research on topic |
Lectures |
|
13 |
Secondary school students and educational games |
Research on topic |
Lectures |
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14 |
Testing and evaluation of the course |
Research on topic |
Lectures |
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15 |
Testing and evaluation of the course |
Research on topic |
Lectures |
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16/17 |
final exam |
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| Contribution of the Course to Key Learning Outcomes |
| # | Key Learning Outcome | Contribution* |
|
1 |
Gains the ability to apply the acquired information in the teaching methods lessons of physical education and sport to teaching steps. |
4 |
|
2 |
Allows his students to assess their own development and uses this outcome to improve his teaching. Knows and applies the basic principles of the National Education System. |
4 |
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3 |
Gains the ability to have an adequate level of knowledge in the field of physical education and sport, and to transfer his information. Gains the ability to use the necessary instructional, communication and information technologies to improve the quality of teaching. |
4 |
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4 |
Directs students to sport branches according to their abilities. Organizes and executes sports events. Gains the necessary skills to prepare and manage April 23rd and May 19th fests. Aplies the right amount of sports load on students according to their ages and levels and uses athletic training methods |
4 |
|
5 |
Develops the ability to express himself orally and in writing |
5 |
|
6 |
Gains the ability to apply acquired knowledge in teaching profession lessons |
4 |
|
7 |
Has an adequate level of foreign language to understand and follow the new knowledge about his profession and to communicate with their colleagues. |
4 |
| * Contribution levels are between 0 (not) and 5 (maximum). |
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