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Course Description |
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Course Name |
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Animation 1 |
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Course Code |
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GRS324 |
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Course Type |
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Optional |
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Level of Course |
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First Cycle |
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Year of Study |
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3 |
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Course Semester |
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Spring (16 Weeks) |
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ECTS |
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4 |
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Name of Lecturer(s) |
: |
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Learning Outcomes of the Course |
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Create artistic line of thinking, discussing the original idea. Convert movie scenarios to the proper animation techniques, obtain technical analysis ability.
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Mode of Delivery |
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Face-to-Face |
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Prerequisites and Co-Prerequisites |
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None |
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Recommended Optional Programme Components |
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none |
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Aim(s) of Course |
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Using the various the methods and techniques of animation, create a story and screenplay for a subject. Compose purpose, time, technique, music, schedule, preparation. |
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Course Contents |
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Definition of animation, animation basics, usage areas. Animation film techniques, analysis of example films. Designins the character. Background and scene design with animation techniques. |
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Language of Instruction |
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Turkish |
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Work Place |
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Graphic Design Studios in Faculty of Fine Arts, Cukurova University |
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Course Outline /Schedule (Weekly) Planned Learning Activities |
| Week | Subject | Student's Preliminary Work | Learning Activities and Teaching Methods |
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1 |
İntroduction |
Review of the sample works |
Lecture |
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2 |
The definition of animation. |
Research |
Lecture, Brain Storming, Discussion |
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3 |
history of animation |
Research, Sketching |
Lecture, Brain Storming, Discussion |
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4 |
Animation film techniques |
Design works |
Lecture, Brain Storming, |
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5 |
Synopsis and story writing |
Illustration sketches |
Drawing, Critics, Discussion |
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6 |
Storyboard making |
Design works |
Drawing, Critics, Discussion |
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7 |
Storyboard making |
Design works |
Drawing, Critics, Discussion |
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8 |
Midterm exam |
Preparetion for he Presentation |
Presentation of the Project |
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9 |
Character design |
Illustration sketches |
Lecture, Brain Storming, |
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10 |
Keyframing |
Illustration sketches |
Drawing, Critics, Discussion |
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11 |
Motion |
Design works |
Drawing, Critics, Discussion |
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12 |
Background design |
Illustration sketches |
Drawing, Critics, Discussion |
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13 |
Animation project study |
Design works |
Drawing, Critics, Discussion |
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14 |
Animation project study |
Design works |
Drawing, Critics, Discussion |
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15 |
Animation project study |
Design works |
Uygulama, Değerlendirme, Tartışma |
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16/17 |
Final Exam |
Preparetion fort he Presentation |
Presentation of the Project |
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Required Course Resources |
| Resource Type | Resource Name |
| Recommended Course Material(s) |
- Taylor, R. (2004). The Encyclopedia of Animation Techniques. Quarto Publishing, Boston
- Simon, M. (2000). Storyboards, Second Edition: Motion In Art. Focal Press, Burlington
- Laybourne, K. (1998), The Animation Book. Three Rivers Press, New York
- Furniss M. (1998). The Animation Bible. Abrams, California
- Williams R. (2001). Animator´s Survival Kit. Faber and Faber Limited, London
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| Required Course Material(s) | |
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Assessment Methods and Assessment Criteria |
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Semester/Year Assessments |
Number |
Contribution Percentage |
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Mid-term Exams (Written, Oral, etc.) |
1 |
60 |
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Homeworks/Projects/Others |
3 |
40 |
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Total |
100 |
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Rate of Semester/Year Assessments to Success |
40 |
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Final Assessments
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100 |
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Rate of Final Assessments to Success
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60 |
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Total |
100 |
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| Contribution of the Course to Key Learning Outcomes |
| # | Key Learning Outcome | Contribution* |
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1 |
Recognition of the basic elements and principles of art and design. |
2 |
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2 |
Recognition of national/international artistic and cultural elements which can effect Graphic design practices. |
4 |
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3 |
Following and using the current applications, innovations and technological devolopments in line with the visual communication world. |
4 |
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4 |
Identification of communication methods, communication elements and mass communication media |
4 |
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5 |
Using the basic criteria of art and design, preparing creative, original, aesthetic and economic alternative solutions for visual communication problems. |
3 |
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6 |
Using the information of ther field with the practices of other diciplines. |
2 |
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7 |
Being competent in at least one foreign language to be able to understand and communicate in the field. |
2 |
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8 |
Using different materials, paints and technological tools in the process of design. |
4 |
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9 |
Using research methods, techniques and dialectic to make access to information. |
3 |
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10 |
Operating information and communication technologies effectively, both in learning process and design process. |
3 |
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11 |
Being a responsible citizen with his/her awareness of social, cultural, scientific and artistic values. |
3 |
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12 |
Ability to work effectively and take responsibility during individual or group work. |
5 |
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13 |
Using time efficiently with planned, careful and disciplined work. |
1 |
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14 |
Ability to read, understand and interpret his/her acquirements with a critical perspective. |
1 |
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15 |
Having the self-confidence and ability of communicating, written, orally and visually. |
3 |
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16 |
Establishing effective communication with his/her colleagues, employers and persons he/she works with. |
3 |
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17 |
Showing personal and professional care in protecting the environment and defending the ethical and legal values of the profession. |
4 |
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18 |
Being aware of the role and importance of graphic design in social life. |
4 |
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19 |
Taking responsibility in the use of correct language when designing. |
4 |
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20 |
Creating designs that serve its purpose, communicates successfully and reaches the target audience. |
5 |
| * Contribution levels are between 0 (not) and 5 (maximum). |
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| Student Workload - ECTS |
| Works | Number | Time (Hour) | Total Workload (Hour) |
| Course Related Works |
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Class Time (Exam weeks are excluded) |
14 |
3 |
42 |
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Out of Class Study (Preliminary Work, Practice) |
4 |
6 |
24 |
| Assesment Related Works |
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Homeworks, Projects, Others |
3 |
8 |
24 |
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Mid-term Exams (Written, Oral, etc.) |
1 |
1 |
1 |
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Final Exam |
1 |
1 |
1 |
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Total Workload: | 92 |
| Total Workload / 25 (h): | 3.68 |
| ECTS Credit: | 4 |
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